Basemark GPUScore

Basemark GPUScore brings Ray Tracing benchmark support for Vulkan and DX12 on Windows, Linux

By the end of 2020, Basemark will be launching a graphics card benchmark called GPUScore. This utility provides a cross-platform Ray-Tracing benchmark on both Linux and Windows. DirectX 12 RT benchmark is for Windows. while Vulkan API’s RT benchmark is for operating systems.

Benchmark Variations

The GPUScore has three test variations- Relic of Life, Sacred Path and Expedition. Relic of Life will be the high-end testing as it includes ray-traced reflections and ray-traced reflections of reflections. We already have the RTX 3090 and the 3080 rolled out. Nvidia will be releasing the RTX 3070 soon. Meanwhile, AMD will be releasing its Big Navi where some, if not all, of its SKUs, will support in-game Ray Tracing.

With tools like these, it should be interesting to see how Ray Tracing performs on both Vulkan and DX12 API. Such tests also act as stress testing, but we’ll have to see how it works once it is out. Basemark should be rolling out information once it is released over here. There are no screenshots or benchmark videos of these tests at the time of writing.

The GPUScore should be available by the end of 2020, according to Basemark.

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