Nvidia released the new GeForce Game Ready 460.89 WHQL drivers. This provides a day 1 support for the Quake II RTX for v1.4.0 which uses Vulkan RT API. This driver enabled Vulkan Ray Tracing support on supported Nvidia graphics cards. This GPU also includes CUDA 11.2 compute API. Nvidia describes the driver as:
Our latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.
Nvidia did release Quake II RTX support in the past to show off the ability and changes on older games with RTX enabled in the past via DirectX DXR. So it is not surprising to see Nvidia prioritising Quake II RTX to enable Vulkan API’s Ray-Tracing support. The Quake II RTX is available for free via Steam, but you can only play the game on RTX GeForce GPU equipped PCs.
No Game fixes…
It is pretty rare to see WHQL drivers with any game fixes. the 460.89 WHQL driver is one of them. While there are plaguing issues with Cyberpunk 2077, its something that requires CDProjekt to release a game patch, rather than respective GPU makers to release optimized drivers. Nvidia did list known Windows 10 issues that are either inherited or found by this driver in its Release Notes. They are as follows:
Known issues with Windows 10
- [Nicehash, other mining software]: Mining software does not recognize the NVIDIA GPU. 
- [GeForce GTX 1080 Ti]: The desktop screen may flicker. 
- [Steam VR game]: Stuttering and lagging occur upon launching a game. 
- [HDR]: With HDR enabled, black levels are incorrect. 
- [G-SYNC][NVIDIA Ampere GPU architecture]: GPU power consumption may increase in idle mode on systems using certain higher-refresh-rate G-SYNC monitors. 
- [YouTube]: Video playback stutters while scrolling down the YouTube page. 
- [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. 
- [G-Sync][Vulkan Apps]: Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. 
To workaround, either launch the game in windowed mode directly or disable G-SYNC.
- [GeForce RTX 3070][Clone Mode]: When the resolution is set to 2560×1440 @ 144Hz, the performance state is stuck at maximum performance.
- [NVIDIA Turing or later][Windows Movies and TV Player]: When playing a 4k video in fullscreen mode on a 2560×1440 HDR monitor, the video extends beyond the edge of the screen. 
What’s interesting to see is that the first issue listed here is with the issue between the mining software and Nvidia GeForce GPU. The driver can be installed from here.